Training on Interactive Application (using unity 3D virtual reality)

RM1,620.00 Including SST 8%

This training is base on development of and interactive application using Unity 3D. Unity 3D is primarily used to develop both three-dimensional and two-dimensional video games and simulations for computers, consoles, and mobile devices. By the end of the training, participants are expected to understand most of the feature available in Unity 3D where they should be able to create their own interactive and immersive application. Besides, they can build up their skills and creativity in producing modelling by using Unity 3D technologies.

Available pax

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Description

Day 1

  • Exploring Unity user interface
  • using game object and assets
  • managing projects and assets
  • assembling the game level
  • lighting in games
  • animating game objects
  • scripting in game development
  • implementing navigation and path finding

Day 2

  • building the player, roller ball VR that can control using head orientation
  • creating particle systems
  • adding audio to game levels
  • building the camera and player selection system
  • GUI (menu, virtual button)
  • building and deploying the game
  • preparing for mobile VR development (migratable to VR Oculus and Vive)

Additional information

Trainer's Profile

Assoc. Prof. Dr. Azmi B. Mohd Yusof

Main lecturer at College of Science and Information Technology (CSIT), University Tenaga Nasional Assoc. Prof. Dr. Azmi is a senior lecturer at UNITEN and get his education at BSc (WSU, USA), MSc (WMU,USA), PhD (Waikato, NZ). His is a director of CIAVR Teaching several courses including VR, AR and MR. He is an Expertise in:
– Ubity 3D and Cry engine (game engine)
– Maya and 3D Max Studio (3D modeling software)
– C# and C++ (programming)
– Virtool (VR application)

Ahmad Redza Razieff b. Zainuddin

Involved in VA/AR technology for almost 4 years and involved in academic world especially VR/AR technology for almost 5 years especially the following areas:
– Unity 3D and Cry engine (game engine)
– Maya and Sketch Up (3D modeling software)
– C# and C++ (programming)

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